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Mario Party is and always has been essentially nothing but a four-player board game. Players take turns rolling a virtual 10-sided die, and they move that many spaces on the board. Mods, discussions and more by the Mario Party 9 Modding Community. Sep 15, 2017.
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Mario Party 9 Save File 2016
Mario Party 5 | |
---|---|
Developer(s) | Hudson Soft |
Publisher(s) | Nintendo |
Series | Mario Party |
Platform(s) | GameCube |
Release date(s) | NA November 10, 2003 JP November 28, 2003 EU/AUS December 5, 2003 KO 2003 |
Genre(s) | Party |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | GP5P01, GP5J01, GP5W01, GP5E01 |
See also.. | Dolphin Forum thread Open Issues Search Google Search Wikipedia |
Mario Party 5 is the fifth installment in the Mario Party series. The game is set in the fictional world of the Dream Depot, consisting of seven game boards. The single-player 'Story' mode involves the player winning multiple games against the Koopa Kids to prevent Bowser from conquering the Dream Depot. The main multiplayer game mode consists of four characters from Mario series playing a board game, with each board having a set theme. The game also features several minigames, which are played after every set of turns. Mario Party 5 introduces the 'Super Duel' mode to the franchise, which requires players to assemble and control custom made battle vehicles which can be used in combat against other machines. The game features ten playable characters, with playable debuts to the series from Toad, Boo, and Koopa Kid.
- 1Problems
- 2Enhancements
- 2.216:9 Aspect Ratio Fix
- 2.360Hz AR Codes
- 3Configuration
Problems
Wiggler Capsule
Using wiggler capsule results into unknown opcode. Refer issue 8104.
Pushy Penguins Flicker
With XFB set to anything but Real, the Pushy Penguins minigame will have flickering issues. Fixed with Hybrid XFB in 5.0-5874.
Enhancements
Sprite Alignment Issues
Windows 7 starter oa latam iso download. Minor sprite alignment issues occur if either Force Texture Filtering or Anisotropic Filtering are enabled without Vertex Rounding enabled as well. OpenGL at 1x Native Internal Resolution can also exhibit similar problems, but even more minor.
16:9 Aspect Ratio Fix
The built-in Widescreen Hack causes board clipping and buggy reflections. The following Gecko code works as a replacement, causing fewer issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using this code.
NA
EU
JP
60Hz AR Codes
PAL[1]
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Video Back End | Direct3D | Avoid sprite alignment problems |
Anisotropic Filtering | Off | Avoid sprite alignment problems |
Force Texture Filtering | Off | Avoid sprite alignment problems |
Version Compatibility
The graph below charts the compatibility with Mario Party 5 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Mario Party 9 Save File Box
5.0-12581(current)
2.0(r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS Version | CPU | GPU | Result | Tester |
3.0 | Windows XP | AMD Athlon 64 3600 @ 2.1GHz | NVIDIA GeForce 8600 GT | Playable, no graphical glitch, major slowdowns throughout the game (15-30FPS). | milono77 |
3.0 | Ubuntu 11.10 | Intel Core 2 Duo P7550 @ 2.26GHz | NVIDIA GeForce 9400M | Fully playable. Full speed most of the time, but slows down slightly in some boards and some mini-games. Some mini-games have some noticeable graphical glitches, but none that I found hinders gameplay. | |
3.0-95 | Windows 7 | AMD Phenom II x4 @ 3.2GHz | NVIDIA GeForce 260 GTX | Playable, no minor graphical glitch one small by the hands of the bottle ghost, no slowdowns, sound issues. | Slerio |
3.0-153 | Windows 7 | Intel Core i5-2500K @ 4GHz | NVIDIA GeForce 560 Ti | Playable, minor graphical glitches in menus and some mini-games, always full speed. | Arezco |
3.5-290 | Windows 7 | Intel Core i3-2350 @ 2.3GHz | NVIDIA GeForce 410M | Playable (always full speed), but the music temporarily run (no problem with the sound effects and voice), of 40 mini-games tested no graphical bug with OpenGL. | Dratal |
4.0-7840 | Windows 10 | Intel Core i7-3930K @ 4.2GHz | NVIDIA GeForce GTX 780 | Runs at a solid 60FPS and has almost no issues. It does seem to throw some opcode error in netplay when the wiggler capsule is used, but the emulator does not crash. Pushy penguins minigame does not flicker anymore. Instead, on OpenGL the penguin EFB copy is scaled but has a black background, and on Direct3D the penguin EFB copy is not scaled but does not have the black background. Setting XFB to Real will fix the black background on OpenGL. Additionally, some UI elements have alignment issues above 2x native resolution, regardless of texture filtering, and the widescreen hack does not behave well. | Techjar |
4.0-8863 | Arch Linux | Intel Core i7-4712MQ @ 3.2GHz | NVIDIA GeForce GTX 860M | Smooth Game @ 60FPS. 3x IR | HowardTheDolphin |
Gameplay Videos
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Retrieved from 'https://wiki.dolphin-emu.org/index.php?title=Mario_Party_5&oldid=161856'
Mario Party 3 Savestates
100% complete with Wario on hard mode, everything unlocked | by Raganinjo | Download | Report | ||
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Clear with all 6 Characters at Superhard with Miracle Star rank | by Nox | Download | Report | ||
1 comment | View | Add |
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Windows
Linux
Macintosh
Consoles
iOS (iPhone)
Android
Windows Mobile
Others
Other Releases
Music
Hacks
Savestates
Cheats
Movies
Translations
ROMs (Public Domain)
Frontends
Technical Documents
Extenders
Utilities:
General
Auditing
Cheating
Development
Game Modification
Music Playback / Manipulation
Plugins
Affiliates
Game Hacking.org